AI Insights · Timothy · January 2023
Top 5 Gacha Games on iOS in France, Q4 2022
Explore the performance of the top 5 Gacha games on iOS in France during Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Gacha games on iOS in France exhibited notable trends in weekly downloads, revenue, and active user engagement. Here’s a closer look at their performance, with data sourced from Sensor Tower.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw fluctuations in weekly revenue, starting at around $120K and peaking at approximately $559K in the final week of December. Weekly downloads varied, with a high of about 5.5K in mid-October and ending the quarter at approximately 4.8K. Active users saw a decline early in the quarter but rebounded, finishing strong at around 110K in the last week of December.
Lilith Games’ Rise of Kingdoms experienced a steady increase in weekly revenue, reaching approximately $147K at the end of October and closing the year at around $147K. Weekly downloads also showed an upward trend, peaking at about 8K in the final week of December. Active user numbers rose from around 77K at the start of the quarter to approximately 89K by the end.
DRAGON BALL LEGENDS, another title from Bandai Namco Entertainment Inc., demonstrated a significant revenue spike, with weekly earnings peaking at about $212K in the last week of December. Downloads mirrored this trend, with a high of approximately 9.3K in mid-October and ending the quarter at around 6.2K. Active users fluctuated but remained strong, closing the year at roughly 98K.
Genshin Impact by COGNOSPHERE PTE. LTD. showed varied weekly revenue, starting at around $171K and ending at approximately $100K. Weekly downloads saw a peak of about 9K at the beginning of the quarter, with a final count of roughly 9.8K in the last week of December. Active users remained fairly consistent, finishing the quarter at approximately 86K.
Summoners War from Com2uS Corp. had a more modest performance in terms of revenue, peaking at about $94K in mid-December. Weekly downloads were relatively stable, ending the quarter at around 924. Active users showed slight fluctuations but remained steady, finishing at approximately 35K.
For more detailed insights and trends, visit Sensor Tower.